The Training Grounds · Keep learning equipped
Good storytellers become game-content specialists.
We look for storytellers from marketing, literature, game development, film and education—then give them room to keep learning across creative disciplines.
Open the training manual ⌄
THE LALLABYZZZ
TRAINING MANUAL
PLAY · RECORD · SHAPE · EDIT · SHOWCASEOur custom learning path
The magic sauce lives here.
External courses build strong technical foundations. Our own training manual connects those skills to the way Lallabyzzz works: understanding the game, finding the story and creating content players actually care about.
- ♥How to play with a recording plan in mind
- ♥How to spot jokes, mechanics and emotional moments
- ♥How to shape one idea across different platforms
- ♥How to keep the game’s identity inside every edit
- ♥How to organise footage for a collaborative team
One day, parts of the Lallabyzzz method may become a public course for editors and game storytellers. For now, it’s still being written, tested and levelled up.
Team course library
Skills we keep levelling.
These are placeholder learning tracks. Add the actual course image, provider, tutor, link and completion details here later.
Adobe Editing
Premiere Pro, After Effects and efficient editing workflows.
Add course details later +Asset Creation
Titles, overlays, motion elements and reusable video assets.
Add course details later +Graphic Design
Composition, typography, thumbnails and platform-ready graphics.
Add course details later +Marketing
Campaign thinking, positioning, messaging and useful calls to action.
Add course details later +Social Media
Platform behaviour, scheduling, community and content consistency.
Add course details later +Game Creation
The building blocks behind interactive worlds and player experience.
Add course details later +Game Marketing
Wishlists, demos, launches and turning milestones into stories.
Add course details later +Game Development
Pipelines, mechanics and why some moments are harder to capture.
Add course details later +Audience Building
Trust, repeatable formats, retention and welcoming new viewers.
Add course details later +Content Creation
Hooks, scripts, recording, repurposing and story-led publishing.
Add course details later +Why train across disciplines?
Because a great edit uses more than editing.
Storygives the footage a reason to matter.
Game knowledgehelps us recognise what players value.
Designmakes information readable and memorable.
Marketingconnects each piece to a real audience goal.
Party currently full
Sadly, we’re not hiring right now.
We’re still growing carefully, but we’re usually on the lookout for thoughtful people who love games, stories and well-organised creative work.
Future openings and team updates will appear in the Lallabyzzz Log.
Follow the studio log ↗